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Qoole for Quake
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LAMP.QLE
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Text File
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1997-09-04
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11KB
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257 lines
// QOOLE
// Brushes: 11
// Entities: 4
// Objects: 17
//
// A house lamp.
// Made by Paul Hsu, hsup@qoole.com.
//
{ // Brush 0
( 0.0 0.0 0.980997 ) ( 0.0 500.0 0.980997 ) ( 500.0 0.0 0.980975 ) wood1_1 0 0 0 1.00 1.00
( 17.997318 0.0 0.0 ) ( 17.997318 0.0 500.0 ) ( 17.997519 500.0 0.0 ) wood1_1 0 0 0 1.00 1.00
( 0.0 -20.0 0.0 ) ( 0.0 -20.0 500.0 ) ( 500.0 -20.000044 0.0 ) wood1_1 0 0 0 1.00 1.00
( -18.824459 0.0 0.0 ) ( -18.824659 500.0 0.0 ) ( -18.824459 0.0 500.0 ) wood1_1 0 0 0 1.00 1.00
( 0.0 20.0 0.0 ) ( 500.0 20.0 0.0 ) ( 0.0 20.0 500.0 ) wood1_1 0 0 0 1.00 1.00
( 0.0 0.0 -0.569784 ) ( 500.0 0.0 -0.569762 ) ( 0.0 500.0 -0.569784 ) wood1_1 0 0 0 1.00 1.00
( 25.476742 0.0 0.0 ) ( 25.476767 0.0 500.0 ) ( -313.159943 367.865723 0.0 ) wood1_1 0 0 0 1.00 1.00
( 25.476742 0.0 0.0 ) ( 25.476717 0.0 500.0 ) ( 364.113464 367.865692 0.0 ) wood1_1 0 0 0 1.00 1.00
( -26.303881 0.0 0.0 ) ( -364.940613 367.865692 0.0 ) ( -26.303854 0.0 500.0 ) wood1_1 0 0 0 1.00 1.00
( -26.303881 0.0 0.0 ) ( 312.332825 367.865692 0.0 ) ( -26.303907 0.0 500.0 ) wood1_1 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 11.999999 ) ( 0.0 500.0 11.999999 ) ( 500.0 0.0 11.999977 ) wmet3_3 0 0 0 1.00 1.00
( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000201 500.0 0.0 ) wmet3_3 0 0 0 1.00 1.00
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -1.000044 0.0 ) wmet3_3 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000201 500.0 0.0 ) ( -1.0 0.0 500.0 ) wmet3_3 0 0 0 1.00 1.00
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wmet3_3 0 0 0 1.00 1.00
( 0.0 0.0 -12.0 ) ( 500.0 0.0 -11.999978 ) ( 0.0 500.0 -12.0 ) wmet3_3 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 20.852968 ) ( 0.0 500.0 20.853039 ) ( 379.77066 0.0 -304.376556 ) wizwood1_2 0 0 0 1.00 1.00
( 1.817416 0.0 0.0 ) ( 327.046783 0.0 379.770782 ) ( 1.817616 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -1.875 0.0 ) ( 0.0 -1.874967 500.0 ) ( 500.0 -1.875044 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -2.352965 0.0 0.0 ) ( -2.353166 500.0 0.0 ) ( 322.876404 0.0 379.770782 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 1.875 0.0 ) ( 500.0 1.875 0.0 ) ( 0.0 1.875 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -19.905449 ) ( 379.770935 0.0 -345.134644 ) ( 0.0 500.0 -19.905571 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 20.425848 ) ( 0.0 428.086273 278.770813 ) ( 418.152557 0.0 294.557983 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.063556 ) ( 385.556793 0.0 -320.412384 ) ( 0.0 398.066162 -304.624847 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 2.486232 0.0 ) ( 367.866364 341.122253 0.0 ) ( 0.0 2.486189 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.827021 ) ( 0.0 398.066101 -299.734344 ) ( 385.556824 0.0 -315.521729 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -2.412344 0.0 ) ( 0.0 -2.412339 500.0 ) ( 367.866394 336.223602 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -21.772989 ) ( 418.15271 0.0 252.358932 ) ( 0.0 428.086517 236.571609 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 20.425709 ) ( 0.0 428.088623 -237.91539 ) ( 418.152161 0.0 294.558472 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.063562 ) ( 385.553864 0.0 -320.415924 ) ( 0.0 398.066772 300.496948 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 2.412342 0.0 ) ( 367.870148 -336.219543 0.0 ) ( 0.0 2.412301 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.827036 ) ( 0.0 398.066833 305.387451 ) ( 385.553864 0.0 -315.52533 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -2.486245 0.0 ) ( 0.0 -2.486257 500.0 ) ( 367.870209 -341.118073 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -21.77284 ) ( 418.152435 0.0 252.359543 ) ( 0.0 428.088806 -280.113617 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 1.721203 0.0 0.0 ) ( -154.741577 0.0 474.888824 ) ( -254.906082 429.118225 0.0 ) window01_3 0 0 0 1.00 1.00
( 0.0 11.488433 0.0 ) ( 500.0 11.488432 0.0 ) ( 0.0 -121.297272 482.045593 ) window01_3 0 0 0 1.00 1.00
( 13.681882 0.0 0.0 ) ( -142.780884 0.0 474.888824 ) ( 270.309235 429.118195 0.0 ) window01_3 0 0 0 1.00 1.00
( -1.441954 0.0 0.0 ) ( -258.069275 429.118195 0.0 ) ( -157.904739 0.0 474.888824 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 -17.000008 ) ( 500.0 0.0 -17.000031 ) ( 0.0 500.0 -17.000008 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 17.999998 ) ( 0.0 500.0 17.999998 ) ( 500.0 0.0 17.999977 ) window01_3 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 1.488433 0.0 ) ( 500.0 1.488433 0.0 ) ( 0.0 -131.297287 482.045593 ) window01_3 0 0 0 1.00 1.00
( -11.740941 0.0 0.0 ) ( 244.886353 429.118225 0.0 ) ( 144.721878 0.0 474.888794 ) window01_3 0 0 0 1.00 1.00
( 12.577794 0.0 0.0 ) ( -143.884995 0.0 474.888824 ) ( -244.0495 429.118225 0.0 ) window01_3 0 0 0 1.00 1.00
( 0.0 -1.153398 0.0 ) ( 0.0 -133.939117 482.045593 ) ( 500.0 -1.153441 0.0 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 -16.999998 ) ( 500.0 0.0 -17.000019 ) ( 0.0 500.0 -16.999998 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 17.999998 ) ( 0.0 500.0 17.999998 ) ( 500.0 0.0 17.999977 ) window01_3 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( -1.319242 0.0 0.0 ) ( 255.308044 429.118225 0.0 ) ( 155.14357 0.0 474.888794 ) window01_3 0 0 0 1.00 1.00
( -12.083859 0.0 0.0 ) ( -268.711182 429.118195 0.0 ) ( 144.378983 0.0 474.888794 ) window01_3 0 0 0 1.00 1.00
( 0.0 9.846601 0.0 ) ( 500.0 9.8466 0.0 ) ( 0.0 -122.939102 482.045593 ) window01_3 0 0 0 1.00 1.00
( 1.843918 0.0 0.0 ) ( 158.306717 0.0 474.888824 ) ( 258.471222 429.118195 0.0 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 -17.000006 ) ( 500.0 0.0 -17.000027 ) ( 0.0 500.0 -17.000006 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 17.999998 ) ( 0.0 500.0 17.999998 ) ( 500.0 0.0 17.999977 ) window01_3 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( -1.793701 0.0 0.0 ) ( -258.421021 429.118195 0.0 ) ( 154.669144 0.0 474.888794 ) window01_3 0 0 0 1.00 1.00
( 0.0 -10.212967 0.0 ) ( 0.0 122.572754 482.045593 ) ( 500.0 -10.213011 0.0 ) window01_3 0 0 0 1.00 1.00
( -11.787288 0.0 0.0 ) ( 244.840027 429.118195 0.0 ) ( 144.675537 0.0 474.888794 ) window01_3 0 0 0 1.00 1.00
( 1.369464 0.0 0.0 ) ( 157.83223 0.0 474.888824 ) ( -255.257736 429.118256 0.0 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 -17.999998 ) ( 500.0 0.0 -18.000019 ) ( 0.0 500.0 -17.999998 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 16.999998 ) ( 0.0 500.0 16.999998 ) ( 500.0 0.0 16.999977 ) window01_3 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 -1.488431 0.0 ) ( 0.0 131.297272 482.045593 ) ( 500.0 -1.488475 0.0 ) window01_3 0 0 0 1.00 1.00
( 11.740933 0.0 0.0 ) ( -144.721893 0.0 474.888794 ) ( 268.368256 429.118195 0.0 ) window01_3 0 0 0 1.00 1.00
( -12.577805 0.0 0.0 ) ( -269.205078 429.118195 0.0 ) ( 143.884995 0.0 474.888824 ) window01_3 0 0 0 1.00 1.00
( 0.0 1.1534 0.0 ) ( 500.0 1.153442 0.0 ) ( 0.0 133.939117 482.045593 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 -16.999994 ) ( 500.0 0.0 -17.000015 ) ( 0.0 500.0 -16.999994 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 17.999998 ) ( 0.0 500.0 17.999998 ) ( 500.0 0.0 17.999977 ) window01_3 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 1.391675 0.0 0.0 ) ( -155.071106 0.0 474.888824 ) ( 258.018982 429.118195 0.0 ) window01_3 0 0 0 1.00 1.00
( 10.189191 0.0 0.0 ) ( -146.27356 0.0 474.888824 ) ( -246.438095 429.118195 0.0 ) window01_3 0 0 0 1.00 1.00
( 0.0 -8.57113 0.0 ) ( 0.0 124.214577 482.045593 ) ( 500.0 -8.571174 0.0 ) window01_3 0 0 0 1.00 1.00
( -1.771482 0.0 0.0 ) ( 254.855682 429.118286 0.0 ) ( -158.234238 0.0 474.888824 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 -17.999996 ) ( 500.0 0.0 -18.000019 ) ( 0.0 500.0 -17.999996 ) window01_3 0 0 0 1.00 1.00
( 0.0 0.0 16.999998 ) ( 0.0 500.0 16.999998 ) ( 500.0 0.0 16.999977 ) window01_3 0 0 0 1.00 1.00
} // Brush 10
{ // Entity 0
"classname" "light"
"origin" "0 0 0"
"light" "200"
} // Entity 0
{ // Entity 1
"classname" "light"
"origin" "0 0 0"
"light" "100"
} // Entity 1
{ // Entity 2
"classname" "light"
"origin" "0 0 0"
"light" "100"
} // Entity 2
{ // Entity 3
"classname" "light"
"origin" "0 0 0"
"light" "100"
} // Entity 3
{ // Object 0 : Lamp1
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 14, 15, 16
} // Object 0
{ // Object 1 : Rect Prism (8 sided)
Position: (-1.521263, 0.000006, -21.954918)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (-1.521263, 0.000006, -10.954918)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (-13.521263, 0.000006, -34.954918)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (7.478737, 9.000006, -33.954918)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (7.478737, -8.999994, -33.954918)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 :
Position: (-1.004311, 0.000006, 10.09343)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 0
} // Object 6
{ // Object 7 :
Position: (0.478737, 0.000001, 16.045082)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 8, 9, 10, 11, 12, 13
} // Object 7
{ // Object 8 :
Position: (13.93549, 7.692311, -0.399994)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.774194, 0.76923, 0.799999)
Brush: 5
} // Object 8
{ // Object 9 :
Position: (-1.54838, 15.384616, -0.399994)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.774194, 0.76923, 0.799999)
Brush: 6
} // Object 9
{ // Object 10 :
Position: (-14.709677, 6.92308, -0.399994)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.774194, 0.769231, 0.799999)
Brush: 7
} // Object 10
{ // Object 11 :
Position: (-13.161284, -8.461535, 0.400007)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.774194, 0.769231, 0.799999)
Brush: 8
} // Object 11
{ // Object 12 :
Position: (1.548394, -15.384616, -0.399994)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.774194, 0.769231, 0.799999)
Brush: 9
} // Object 12
{ // Object 13 :
Position: (13.93549, -7.692305, 0.400007)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.774194, 0.769231, 0.799999)
Brush: 10
} // Object 13
{ // Object 14 :
Position: (-23.0, -0.999999, 47.336342)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 14
{ // Object 15 :
Position: (15.0, -19.0, 47.336342)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 2
} // Object 15
{ // Object 16 :
Position: (15.0, 18.0, 47.336342)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 3
} // Object 16